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authorParamat <paramat@users.noreply.github.com>2019-11-09 02:09:52 +0000
committerGitHub <noreply@github.com>2019-11-09 02:09:52 +0000
commit29a4a8e5af53dfbf1cbec14de4cbe8d807223e1c (patch)
tree59cc48a96c8e66346d43a3adc356114d617c1266 /builtin/settingtypes.txt
parentd11bfa3ef5e8d63068096c52bc2faccba65b0b47 (diff)
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Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)
Previously, the only way to disable the 3D noise tunnels was to set 'cave width' > 1.0, however doing so did not disable the very intensive noise calculations or the generation loop. All the other types of cave generation (randomwalk caves, caverns) can already be independently and completely disabled. This feature is now needed more because the small randomwalk caves are now available for use as an alternative to the 3D noise tunnels.
Diffstat (limited to 'builtin/settingtypes.txt')
-rw-r--r--builtin/settingtypes.txt12
1 files changed, 12 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index b6e5de599..3334926e7 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1470,6 +1470,8 @@ mg_biome_np_humidity_blend (Humidity blend noise) noise_params_2d 0, 1.5, (8, 8,
mgv5_spflags (Mapgen V5 specific flags) flags caverns caverns,nocaverns
# Controls width of tunnels, a smaller value creates wider tunnels.
+# Value >= 10.0 completely disables generation of tunnels and avoids the
+# intensive noise calculations.
mgv5_cave_width (Cave width) float 0.09
# Y of upper limit of large caves.
@@ -1602,6 +1604,8 @@ mgv7_spflags (Mapgen V7 specific flags) flags mountains,ridges,nofloatlands,cave
mgv7_mount_zero_level (Mountain zero level) int 0
# Controls width of tunnels, a smaller value creates wider tunnels.
+# Value >= 10.0 completely disables generation of tunnels and avoids the
+# intensive noise calculations.
mgv7_cave_width (Cave width) float 0.09
# Y of upper limit of large caves.
@@ -1725,6 +1729,8 @@ mgcarpathian_river_depth (River channel depth) float 24.0
mgcarpathian_valley_width (River valley width) float 0.25
# Controls width of tunnels, a smaller value creates wider tunnels.
+# Value >= 10.0 completely disables generation of tunnels and avoids the
+# intensive noise calculations.
mgcarpathian_cave_width (Cave width) float 0.09
# Y of upper limit of large caves.
@@ -1849,6 +1855,8 @@ mgflat_large_cave_num_max (Large cave maximum number) int 2 0 64
mgflat_large_cave_flooded (Large cave proportion flooded) float 0.5 0.0 1.0
# Controls width of tunnels, a smaller value creates wider tunnels.
+# Value >= 10.0 completely disables generation of tunnels and avoids the
+# intensive noise calculations.
mgflat_cave_width (Cave width) float 0.09
# Terrain noise threshold for lakes.
@@ -1898,6 +1906,8 @@ mgflat_np_dungeons (Dungeon noise) noise_params_3d 0.9, 0.5, (500, 500, 500), 0,
mgfractal_spflags (Mapgen Fractal specific flags) flags terrain terrain,noterrain
# Controls width of tunnels, a smaller value creates wider tunnels.
+# Value >= 10.0 completely disables generation of tunnels and avoids the
+# intensive noise calculations.
mgfractal_cave_width (Cave width) float 0.09
# Y of upper limit of large caves.
@@ -2076,6 +2086,8 @@ mgvalleys_river_depth (River depth) int 4
mgvalleys_river_size (River size) int 5
# Controls width of tunnels, a smaller value creates wider tunnels.
+# Value >= 10.0 completely disables generation of tunnels and avoids the
+# intensive noise calculations.
mgvalleys_cave_width (Cave width) float 0.09
# Lower Y limit of dungeons.