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author | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-07-18 21:39:55 +0200 |
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committer | GitHub <noreply@github.com> | 2017-07-18 21:39:55 +0200 |
commit | 79f19b8369a0120fbf0bd0ee3739989fbbbca50e (patch) | |
tree | 0051cde3efe56d35d03aa50a5095d9b8ba04d15b /builtin/settingtypes.txt | |
parent | 7e3cdf7088b1fb6744d0bd9cc903823b6e3bbfe3 (diff) | |
download | minetest-79f19b8369a0120fbf0bd0ee3739989fbbbca50e.tar.gz minetest-79f19b8369a0120fbf0bd0ee3739989fbbbca50e.tar.bz2 minetest-79f19b8369a0120fbf0bd0ee3739989fbbbca50e.zip |
[CSM] Add flavour limits controlled by server (#5930)
* [CSM] Add flavour limits controlled by server
Server send flavour limits to client permitting to disable or limit some Lua calls
* Add limits for reading nodedefs and itemdefs
* flavour: Add lookup node limits
* Merge get_node_or_nil into get_node.
Sending fake node doesn't make sense in CSM, just return nil if node is not available for any reason
* Add node range customization when noderange flavour is enabled (default 8 nodes)
* Limit nodes range & disable chat message sending by default
* Bump protocol version
Diffstat (limited to 'builtin/settingtypes.txt')
-rw-r--r-- | builtin/settingtypes.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index c710afdcf..60508d0dd 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -960,6 +960,19 @@ block_send_optimize_distance (block send optimize distance) int 4 2 # so that the utility of noclip mode is reduced. server_side_occlusion_culling (Server side occlusion culling) bool true +# Restricts the access of certain client-side functions on servers +# Combine these byteflags below to restrict more client-side features: +# LOOKUP_NODES_LIMIT: 1 (limits get_node call client-side to csm_flavour_noderange_limit) +# CHAT_MESSAGES: 2 (disable send_chat_message call client-side) +# READ_ITEMDEFS: 4 (disable get_item_def call client-side) +# READ_NODEDEFS: 8 (disable get_node_def call client-side) +# type: int +csm_flavour_limits (Client side modding flavour limits) int 3 + +# If the CSM flavour for node range is enabled, get_node is limited to +# this many nodes from the player. +csm_flavour_noderange_limit (Client side noderange flavour limit) int 8 + [*Mapgen] # Name of map generator to be used when creating a new world. |