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authorLoïc Blot <nerzhul@users.noreply.github.com>2017-12-11 17:33:44 +0100
committerGitHub <noreply@github.com>2017-12-11 17:33:44 +0100
commit308bb69eefdfb2ff3b893c124ccf0321d99a1bfd (patch)
tree80fa4808475690f80510dcd6779d671ddbbcbd84 /builtin
parent02cc257fe09ee0a68f3c09e0cbe48cbbda29a71c (diff)
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CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
* CSM fixes: load mods after flavours & add flavour to block mod loading * Don't permit to load mods twice * Prepare builtin integrity global algorithm * Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour * flag typo fix * Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt5
1 files changed, 3 insertions, 2 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index fc628c88f..695c0b1d6 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -1121,12 +1121,13 @@ server_side_occlusion_culling (Server side occlusion culling) bool true
# Restricts the access of certain client-side functions on servers
# Combine these byteflags below to restrict more client-side features:
-# LOOKUP_NODES_LIMIT: 1 (limits get_node call client-side to csm_flavour_noderange_limit)
+# LOAD_CLIENT_MODS: 1 (disable client mods loading)
# CHAT_MESSAGES: 2 (disable send_chat_message call client-side)
# READ_ITEMDEFS: 4 (disable get_item_def call client-side)
# READ_NODEDEFS: 8 (disable get_node_def call client-side)
+# LOOKUP_NODES_LIMIT: 16 (limits get_node call client-side to csm_flavour_noderange_limit)
# type: int
-csm_flavour_limits (Client side modding flavour limits) int 3
+csm_flavour_limits (Client side modding flavour limits) int 18
# If the CSM flavour for node range is enabled, get_node is limited to
# this many nodes from the player.