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author | Vitaliy <numzer0@yandex.ru> | 2021-12-30 00:59:53 +0300 |
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committer | GitHub <noreply@github.com> | 2021-12-29 22:59:53 +0100 |
commit | 9b650b9efb1d4617c97e86639ff115067a73e83a (patch) | |
tree | e0cec7fda984c54deb66ab56249a528ead2c613e /builtin | |
parent | 481bb90eac45651ba6f71860ed669341fcbef6f1 (diff) | |
download | minetest-9b650b9efb1d4617c97e86639ff115067a73e83a.tar.gz minetest-9b650b9efb1d4617c97e86639ff115067a73e83a.tar.bz2 minetest-9b650b9efb1d4617c97e86639ff115067a73e83a.zip |
Add more neighbors on mesh update (#6765)
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/settingtypes.txt | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 81ebef67d..1bc5e7982 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -475,6 +475,10 @@ connected_glass (Connect glass) bool false # Disable for speed or for different looks. smooth_lighting (Smooth lighting) bool true +# Enables tradeoffs that reduce CPU load or increase rendering performance +# at the expense of minor visual glitches that do not impact game playability. +performance_tradeoffs (Tradeoffs for performance) bool false + # Clouds are a client side effect. enable_clouds (Clouds) bool true |