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authorVitaliy <numzer0@yandex.ru>2021-12-30 00:59:53 +0300
committerGitHub <noreply@github.com>2021-12-29 22:59:53 +0100
commit9b650b9efb1d4617c97e86639ff115067a73e83a (patch)
treee0cec7fda984c54deb66ab56249a528ead2c613e /builtin
parent481bb90eac45651ba6f71860ed669341fcbef6f1 (diff)
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Add more neighbors on mesh update (#6765)
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt4
1 files changed, 4 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 81ebef67d..1bc5e7982 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -475,6 +475,10 @@ connected_glass (Connect glass) bool false
# Disable for speed or for different looks.
smooth_lighting (Smooth lighting) bool true
+# Enables tradeoffs that reduce CPU load or increase rendering performance
+# at the expense of minor visual glitches that do not impact game playability.
+performance_tradeoffs (Tradeoffs for performance) bool false
+
# Clouds are a client side effect.
enable_clouds (Clouds) bool true