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authorLars <larsh@apache.org>2020-11-08 12:30:38 -0800
committerlhofhansl <larsh@apache.org>2020-11-12 09:04:10 -0800
commitbe8d1d2d99ad835b5de7277b7b518c334113e795 (patch)
treec663fcbb3e6edb7955f9c5f5fab0e4dbd0fdeb45 /builtin
parentbe3fe161fc831c9e6da1357dc908ed4a7681c46c (diff)
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Increase default emerge queue limits and limit enqueue requests for active blocks.
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 8eb667bdd..c4dc82dfe 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -2152,15 +2152,15 @@ chunksize (Chunk size) int 5
enable_mapgen_debug_info (Mapgen debug) bool false
# Maximum number of blocks that can be queued for loading.
-emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 512
+emergequeue_limit_total (Absolute limit of queued blocks to emerge) int 1024
# Maximum number of blocks to be queued that are to be loaded from file.
# This limit is enforced per player.
-emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 64
+emergequeue_limit_diskonly (Per-player limit of queued blocks load from disk) int 128
# Maximum number of blocks to be queued that are to be generated.
# This limit is enforced per player.
-emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 64
+emergequeue_limit_generate (Per-player limit of queued blocks to generate) int 128
# Number of emerge threads to use.
# Value 0: