Remove liquid_finite and weather
1 files changed, 0 insertions, 6 deletions
@@ -714,9 +714,6 @@ function tabbuilder.handle_settings_buttons(fields) if fields["cb_particles"] then engine.setting_set("enable_particles", fields["cb_particles"]) end - if fields["cb_finite_liquid"] then - engine.setting_set("liquid_finite", fields["cb_finite_liquid"]) - end if fields["cb_bumpmapping"] then engine.setting_set("enable_bumpmapping", fields["cb_bumpmapping"]) end @@ -997,9 +994,6 @@ function tabbuilder.tab_settings() .. dump(engine.setting_getbool("preload_item_visuals")) .. "]".. "checkbox[1,2.5;cb_particles;".. fgettext("Enable Particles") .. ";" .. dump(engine.setting_getbool("enable_particles")) .. "]".. - "checkbox[1,3.0;cb_finite_liquid;".. fgettext("Finite Liquid") .. ";" - .. dump(engine.setting_getbool("liquid_finite")) .. "]".. - "checkbox[4.5,0;cb_mipmapping;".. fgettext("Mip-Mapping") .. ";" .. dump(engine.setting_getbool("mip_map")) .. "]".. "checkbox[4.5,0.5;cb_anisotrophic;".. fgettext("Anisotropic Filtering") .. ";" |
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--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig 2014-06-22 17:01:13.266568869 +0200
+++ irrlicht/source/Irrlicht/COGLESTexture.cpp 2014-06-22 17:03:59.298572810 +0200
@@ -366,112 +366,140 @@
void(*convert)(const void*, s32, void*) = 0;
getFormatParameters(ColorFormat, InternalFormat, filtering, PixelFormat, PixelType, convert);
- // make sure we don't change the internal format of existing images
- if (!newTexture)
- InternalFormat = oldInternalFormat;
-
- Driver->setActiveTexture(0, this);
-
- if (Driver->testGLError())
- os::Printer::log("Could not bind Texture", ELL_ERROR);
-
- // mipmap handling for main texture
- if (!level && newTexture)
- {
- // auto generate if possible and no mipmap data is given
- if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
- {
- if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
- glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
- else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
- glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
- else
- glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
+ bool retry = false;
+
+ do {
+ if (retry) {
+ InternalFormat = GL_RGBA;
+ PixelFormat = GL_RGBA;
+ convert = CColorConverter::convert_A8R8G8B8toA8B8G8R8;
+ }
+ // make sure we don't change the internal format of existing images
+ if (!newTexture)
+ InternalFormat = oldInternalFormat;
- glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
- AutomaticMipmapUpdate=true;
- }
+ Driver->setActiveTexture(0, this);
- // enable bilinear filter without mipmaps
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
- }
+ if (Driver->testGLError())
+ os::Printer::log("Could not bind Texture", ELL_ERROR);
- // now get image data and upload to GPU
+ // mipmap handling for main texture
+ if (!level && newTexture)
+ {
+ // auto generate if possible and no mipmap data is given
+ if (!IsCompressed && HasMipMaps && !mipmapData && Driver->queryFeature(EVDF_MIP_MAP_AUTO_UPDATE))
+ {
+ if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_SPEED))
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
+ else if (Driver->getTextureCreationFlag(ETCF_OPTIMIZED_FOR_QUALITY))
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_NICEST);
+ else
+ glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_GENERATE_MIPMAP, GL_TRUE);
+ AutomaticMipmapUpdate=true;
+ }
+
+ // enable bilinear filter without mipmaps
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ }
- u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
+ // now get image data and upload to GPU
- void* source = image->lock();
+ u32 compressedImageSize = IImage::getCompressedImageSize(ColorFormat, image->getDimension().Width, image->getDimension().Height);
- IImage* tmpImage = 0;
+ void* source = image->lock();
- if (convert)
- {
- tmpImage = new CImage(image->getColorFormat(), image->getDimension());
- void* dest = tmpImage->lock();
- convert(source, image->getDimension().getArea(), dest);
- image->unlock();
- source = dest;
- }
+ IImage* tmpImage = 0;
- if (newTexture)
- {
- if (IsCompressed)
+ if (convert)
{
- glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
- image->getDimension().Height, 0, compressedImageSize, source);
+ tmpImage = new CImage(image->getColorFormat(), image->getDimension());
+ void* dest = tmpImage->lock();
+ convert(source, image->getDimension().getArea(), dest);
+ image->unlock();
+ source = dest;
}
- else
- glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
- image->getDimension().Height, 0, PixelFormat, PixelType, source);
- }
- else
- {
- if (IsCompressed)
+
+ if (newTexture)
{
- glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
- image->getDimension().Height, PixelFormat, compressedImageSize, source);
+ if (IsCompressed)
+ {
+ glCompressedTexImage2D(GL_TEXTURE_2D, 0, InternalFormat, image->getDimension().Width,
+ image->getDimension().Height, 0, compressedImageSize, source);
+ }
+ else
+ glTexImage2D(GL_TEXTURE_2D, level, InternalFormat, image->getDimension().Width,
+ image->getDimension().Height, 0, PixelFormat, PixelType, source);
}
else
- glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
- image->getDimension().Height, PixelFormat, PixelType, source);
- }
-
- if (convert)
- {
- tmpImage->unlock();
- tmpImage->drop();
- }
- else
- image->unlock();
-
- if (!level && newTexture)
- {
- if (IsCompressed && !mipmapData)
{
- if (image->hasMipMaps())
- mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
+ if (IsCompressed)
+ {
+ glCompressedTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
+ image->getDimension().Height, PixelFormat, compressedImageSize, source);
+ }
else
- HasMipMaps = false;
+ glTexSubImage2D(GL_TEXTURE_2D, level, 0, 0, image->getDimension().Width,
+ image->getDimension().Height, PixelFormat, PixelType, source);
}
- regenerateMipMapLevels(mipmapData);
-
- if (HasMipMaps) // might have changed in regenerateMipMapLevels
+ if (convert)
{
- // enable bilinear mipmap filter
- GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
-
- if (filtering != GL_LINEAR)
- filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
+ tmpImage->unlock();
+ tmpImage->drop();
+ }
+ else
+ image->unlock();
+
+ if (glGetError() != GL_NO_ERROR) {
+ static bool warned = false;
+ if ((!retry) && (ColorFormat == ECF_A8R8G8B8)) {
+
+ if (!warned) {
+ os::Printer::log("Your driver claims to support GL_BGRA but fails on trying to upload a texture, converting to GL_RGBA and trying again", ELL_ERROR);
+ warned = true;
+ }
+ }
+ else if (retry) {
+ os::Printer::log("Neither uploading texture as GL_BGRA nor, converted one using GL_RGBA succeeded", ELL_ERROR);
+ }
+ retry = !retry;
+ continue;
+ } else {
+ retry = false;
+ }
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
- glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ if (!level && newTexture)
+ {
+ if (IsCompressed && !mipmapData)
+ {
+ if (image->hasMipMaps())
+ mipmapData = static_cast<u8*>(image->lock())+compressedImageSize;
+ else
+ HasMipMaps = false;
+ }
+
+ regenerateMipMapLevels(mipmapData);
+
+ if (HasMipMaps) // might have changed in regenerateMipMapLevels
+ {
+ // enable bilinear mipmap filter
+ GLint filteringMipMaps = GL_LINEAR_MIPMAP_NEAREST;
+
+ if (filtering != GL_LINEAR)
+ filteringMipMaps = GL_NEAREST_MIPMAP_NEAREST;
+
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filteringMipMaps);
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
+ }
}
- }
- if (Driver->testGLError())
- os::Printer::log("Could not glTexImage2D", ELL_ERROR);
+ if (Driver->testGLError())
+ os::Printer::log("Could not glTexImage2D", ELL_ERROR);
+ }
+ while(retry);
}
--- irrlicht/source/Irrlicht/COGLESTexture.cpp.orig 2014-06-25 00:28:50.820501856 +0200
+++ irrlicht/source/Irrlicht/COGLESTexture.cpp 2014-06-25 00:08:37.712544692 +0200
@@ -422,6 +422,9 @@
source = dest;
}
+ //clear old error
+ glGetError();
+
if (newTexture)
{
if (IsCompressed)