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author | lhofhansl <lhofhansl@yahoo.com> | 2016-10-30 20:35:55 -0700 |
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committer | kwolekr <kwolekr@minetest.net> | 2016-10-30 23:35:55 -0400 |
commit | e1842ed370f7cab23e460979a08886b5df38e1b3 (patch) | |
tree | a16653ec6e2f9be8411dd1aa3ae629dd301de687 /builtin | |
parent | 595932a8602292f28333ce14e20cee4b6d8820c1 (diff) | |
download | minetest-e1842ed370f7cab23e460979a08886b5df38e1b3.tar.gz minetest-e1842ed370f7cab23e460979a08886b5df38e1b3.tar.bz2 minetest-e1842ed370f7cab23e460979a08886b5df38e1b3.zip |
Optionally disable optimization that causes underwater and cave rendering glitches. (#4686)
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/settingtypes.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 492d7c79d..e48fc9bc5 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -849,6 +849,13 @@ liquid_queue_purge_time (Liquid queue purge time) int 0 # Liquid update interval in seconds. liquid_update (Liquid update tick) float 1.0 +# At this distance the server will aggressively optimize which blocks are sent to clients. +# Small values potentially improve performance a lot, at the expense of visible rendering glitches. +# (some blocks will not be rendered under water and in caves, as well as sometimes on land) +# Setting this to a value greater than max_block_send_distance disables this optimization. +# Stated in mapblocks (16 nodes) +block_send_optimize_distance (block send optimize distance) int 4 2 + [*Mapgen] # Name of map generator to be used when creating a new world. |