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authorVitaliy <silverunicorn2011@yandex.ru>2017-10-31 21:27:10 +0300
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-10-31 19:27:10 +0100
commit28841961ba91b943b7478704181604fa3e24e81e (patch)
tree6485c0d4483c1c1e20eefd80510b7e9441f1b58a /builtin
parent65c5539035139428ee8354d7c96565fc392112d2 (diff)
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Rewrite rendering engine (#6253)
* Clean draw_*() arguments * Split rendering core * Add anaglyph 3D * Interlaced 3D * Drop obsolete methods
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index ad88b97d0..dac135363 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -608,6 +608,7 @@ fall_bobbing_amount (Fall bobbing factor) float 0.0
# - topbottom: split screen top/bottom.
# - sidebyside: split screen side by side.
# - pageflip: quadbuffer based 3d.
+# Note that the interlaced mode requires shaders to be enabled.
3d_mode (3D mode) enum none none,anaglyph,interlaced,topbottom,sidebyside,pageflip
# In-game chat console height, between 0.1 (10%) and 1.0 (100%).