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authorPerttu Ahola <celeron55@gmail.com>2012-07-23 17:43:08 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-07-23 17:43:08 +0300
commit2c027b03db1446e13ee8a0791e37ec4eb6672a9d (patch)
tree2b6b7c79de078699d129ac3e838b2d29f75295d4 /builtin
parentaef1332e4293d873ce5b827785daa3097209c5e6 (diff)
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Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
Diffstat (limited to 'builtin')
-rw-r--r--builtin/chatcommands.lua110
1 files changed, 109 insertions, 1 deletions
diff --git a/builtin/chatcommands.lua b/builtin/chatcommands.lua
index f9715d92c..da9e6c78c 100644
--- a/builtin/chatcommands.lua
+++ b/builtin/chatcommands.lua
@@ -387,4 +387,112 @@ minetest.register_chatcommand("mods", {
end
minetest.chat_send_player(name, response)
end,
-}) \ No newline at end of file
+})
+
+local function handle_give_command(cmd, giver, receiver, stackstring)
+ minetest.log("action", giver.." invoked "..cmd..', stackstring="'
+ ..stackstring..'"')
+ minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
+ local itemstack = ItemStack(stackstring)
+ if itemstack:is_empty() then
+ minetest.chat_send_player(giver, 'error: cannot give an empty item')
+ return
+ elseif not itemstack:is_known() then
+ minetest.chat_send_player(giver, 'error: cannot give an unknown item')
+ return
+ end
+ local receiverref = minetest.env:get_player_by_name(receiver)
+ if receiverref == nil then
+ minetest.chat_send_player(giver, receiver..' is not a known player')
+ return
+ end
+ local leftover = receiverref:get_inventory():add_item("main", itemstack)
+ if leftover:is_empty() then
+ partiality = ""
+ elseif leftover:get_count() == itemstack:get_count() then
+ partiality = "could not be "
+ else
+ partiality = "partially "
+ end
+ -- The actual item stack string may be different from what the "giver"
+ -- entered (e.g. big numbers are always interpreted as 2^16-1).
+ stackstring = itemstack:to_string()
+ if giver == receiver then
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ else
+ minetest.chat_send_player(giver, '"'..stackstring
+ ..'" '..partiality..'added to '..receiver..'\'s inventory.');
+ minetest.chat_send_player(receiver, '"'..stackstring
+ ..'" '..partiality..'added to inventory.');
+ end
+end
+
+minetest.register_chatcommand("give", {
+ params = "<name> <itemstring>",
+ description = "give item to player",
+ privs = {give=true},
+ func = function(name, param)
+ local toname, itemstring = string.match(param, "^([^ ]+) +(.+)$")
+ if not toname or not itemstring then
+ minetest.chat_send_player(name, "name and itemstring required")
+ return
+ end
+ handle_give_command("/give", name, toname, itemstring)
+ end,
+})
+minetest.register_chatcommand("giveme", {
+ params = "<itemstring>",
+ description = "give item to yourself",
+ privs = {give=true},
+ func = function(name, param)
+ local itemstring = string.match(param, "(.+)$")
+ if not itemstring then
+ minetest.chat_send_player(name, "itemstring required")
+ return
+ end
+ handle_give_command("/giveme", name, name, itemstring)
+ end,
+})
+minetest.register_chatcommand("spawnentity", {
+ params = "<entityname>",
+ description = "spawn entity at your position",
+ privs = {give=true, interact=true},
+ func = function(name, param)
+ local entityname = string.match(param, "(.+)$")
+ if not entityname then
+ minetest.chat_send_player(name, "entityname required")
+ return
+ end
+ print('/spawnentity invoked, entityname="'..entityname..'"')
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ print("Unable to spawn entity, player is nil")
+ return true -- Handled chat message
+ end
+ local p = player:getpos()
+ p.y = p.y + 1
+ minetest.env:add_entity(p, entityname)
+ minetest.chat_send_player(name, '"'..entityname
+ ..'" spawned.');
+ end,
+})
+minetest.register_chatcommand("pulverize", {
+ params = "",
+ description = "delete item in hand",
+ privs = {},
+ func = function(name, param)
+ local player = minetest.env:get_player_by_name(name)
+ if player == nil then
+ print("Unable to pulverize, player is nil")
+ return true -- Handled chat message
+ end
+ if player:get_wielded_item():is_empty() then
+ minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
+ else
+ player:set_wielded_item(nil)
+ minetest.chat_send_player(name, 'An item was pulverized.')
+ end
+ end,
+})
+