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author | Perttu Ahola <celeron55@gmail.com> | 2012-03-31 16:23:26 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-03-31 16:25:02 +0300 |
commit | 52122c342d335a2561ace87c9d8deaa16a136604 (patch) | |
tree | 33ed625674d82c505b347adf26307748c85c8cfc /builtin | |
parent | 96ee73f79018c8aae22a392af6f66f9a05cb0174 (diff) | |
download | minetest-52122c342d335a2561ace87c9d8deaa16a136604.tar.gz minetest-52122c342d335a2561ace87c9d8deaa16a136604.tar.bz2 minetest-52122c342d335a2561ace87c9d8deaa16a136604.zip |
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/builtin.lua | 77 |
1 files changed, 60 insertions, 17 deletions
diff --git a/builtin/builtin.lua b/builtin/builtin.lua index d6782a49a..35501787c 100644 --- a/builtin/builtin.lua +++ b/builtin/builtin.lua @@ -870,8 +870,24 @@ end -- minetest.registered_privileges = {} -function minetest.register_privilege(name, description) - minetest.registered_privileges[name] = description + +function minetest.register_privilege(name, param) + local function fill_defaults(def) + if def.give_to_singleplayer == nil then + def.give_to_singleplayer = true + end + if def.description == nil then + def.description = "(no description)" + end + end + local def = {} + if type(param) == "table" then + def = param + else + def = {description = param} + end + fill_defaults(def) + minetest.registered_privileges[name] = def end minetest.register_privilege("interact", "Can interact with things and modify the world") @@ -884,6 +900,14 @@ minetest.register_privilege("shout", "Can speak in chat") minetest.register_privilege("ban", "Can ban and unban players") minetest.register_privilege("give", "Can use /give and /giveme") minetest.register_privilege("password", "Can use /setpassword and /clearpassword") +minetest.register_privilege("fly", { + description = "Can fly using the free_move mode", + give_to_singleplayer = false, +}) +minetest.register_privilege("fast", { + description = "Can walk fast using the fast_move mode", + give_to_singleplayer = false, +}) -- -- Chat commands @@ -929,8 +953,8 @@ minetest.register_chatcommand("help", { end elseif param == "privs" then minetest.chat_send_player(name, "Available privileges:") - for priv, desc in pairs(minetest.registered_privileges) do - minetest.chat_send_player(name, priv..": "..desc) + for priv, def in pairs(minetest.registered_privileges) do + minetest.chat_send_player(name, priv..": "..def.description) end else local cmd = param @@ -1004,7 +1028,7 @@ minetest.register_chatcommand("revoke", { local revokeprivs = minetest.string_to_privs(revokeprivstr) local privs = minetest.get_player_privs(revokename) for priv, _ in pairs(revokeprivs) do - table.remove(privs, priv) + privs[priv] = nil end minetest.set_player_privs(revokename, privs) end, @@ -1200,6 +1224,7 @@ local function read_auth_file() end io.close(file) minetest.auth_table = newtable + minetest.notify_authentication_modified() end local function save_auth_file() @@ -1228,24 +1253,41 @@ read_auth_file() minetest.builtin_auth_handler = { get_auth = function(name) assert(type(name) == "string") + -- Figure out what password to use for a new player (singleplayer + -- always has an empty password, otherwise use default, which is + -- usually empty too) + local new_password_hash = "" + if not minetest.is_singleplayer() then + new_password_hash = minetest.get_password_hash(name, minetest.setting_get("default_password")) + end + -- Add player to authentication table if not there already if not minetest.auth_table[name] then minetest.builtin_auth_handler.create_auth(name, minetest.get_password_hash(name, minetest.setting_get("default_password"))) end + -- Figure out what privileges the player should have. + -- Take a copy of the privilege table + local privileges = {} + for priv, _ in pairs(minetest.auth_table[name].privileges) do + privileges[priv] = true + end + -- If singleplayer, give all privileges except those marked as give_to_singleplayer = false if minetest.is_singleplayer() then - return { - password = "", - privileges = minetest.registered_privileges - } - else - if minetest.auth_table[name] and name == minetest.setting_get("name") then - return { - password = minetest.auth_table[name].password, - privileges = minetest.registered_privileges - } - else - return minetest.auth_table[name] + for priv, def in pairs(minetest.registered_privileges) do + if def.give_to_singleplayer then + privileges[priv] = true + end + end + -- For the admin, give everything + elseif name == minetest.setting_get("name") then + for priv, def in pairs(minetest.registered_privileges) do + privileges[priv] = true end end + -- All done + return { + password = minetest.auth_table[name].password, + privileges = privileges, + } end, create_auth = function(name, password) assert(type(name) == "string") @@ -1275,6 +1317,7 @@ minetest.builtin_auth_handler = { minetest.builtin_auth_handler.create_auth(name, minetest.get_password_hash(name, minetest.setting_get("default_password"))) end minetest.auth_table[name].privileges = privileges + minetest.notify_authentication_modified(name) save_auth_file() end } |