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author | Vitaliy <silverunicorn2011@yandex.ru> | 2017-10-15 10:34:14 +0300 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-10-15 09:34:14 +0200 |
commit | 75320e7e88ab5088a46c9e42c1e789cbdacb13b0 (patch) | |
tree | da71a3134f8b42bdabf25ef1df14c5e1a77a439e /builtin | |
parent | 6bab695479d42ac2b051b8a35639c32b22efbf8d (diff) | |
download | minetest-75320e7e88ab5088a46c9e42c1e789cbdacb13b0.tar.gz minetest-75320e7e88ab5088a46c9e42c1e789cbdacb13b0.tar.bz2 minetest-75320e7e88ab5088a46c9e42c1e789cbdacb13b0.zip |
Real global textures (#6105)
* Real global textures
* Add world-aligned textures
* Update minimal to support world-aligned tiles
* Update minimal
Diffstat (limited to 'builtin')
-rw-r--r-- | builtin/settingtypes.txt | 20 |
1 files changed, 19 insertions, 1 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 11651c9b2..4f7a5c769 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -431,7 +431,9 @@ texture_clean_transparent (Clean transparent textures) bool false # memory. Powers of 2 are recommended. Setting this higher than 1 may not # have a visible effect unless bilinear/trilinear/anisotropic filtering is # enabled. -texture_min_size (Minimum texture size for filters) int 64 +# This is also used as the base node texture size for world-aligned +# texture autoscaling. +texture_min_size (Minimum texture size) int 64 # Experimental option, might cause visible spaces between blocks # when set to higher number than 0. @@ -687,6 +689,22 @@ fog_start (Fog Start) float 0.4 0.0 0.99 # Makes all liquids opaque opaque_water (Opaque liquids) bool false +# Textures on a node may be aligned either to the node or to the world. +# The former mode suits better things like machines, furniture, etc., while +# the latter makes stairs and microblocks fit surroundings better. +# However, as this possibility is new, thus may not be used by older servers, +# this option allows enforcing it for certain node types. Note though that +# that is considered EXPERIMENTAL and may not work properly. +world_aligned_mode (World-aligned textures mode) enum enable disable,enable,force_solid,force_nodebox + +# World-aligned textures may be scaled to span several nodes. However, +# the server may not send the scale you want, especially if you use +# a specially-designed texture pack; with this option, the client tries +# to determine the scale automatically basing on the texture size. +# See also texture_min_size. +# Warning: this option is EXPERIMENTAL! +autoscale_mode (Autoscaling mode) enum disable disable,enable,force + # Show entity selection boxes show_entity_selectionbox (Show entity selection boxes) bool true |