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authorWuzzy <wuzzy2@mail.ru>2021-04-23 19:37:45 +0000
committerGitHub <noreply@github.com>2021-04-23 21:37:45 +0200
commit776015c350bc0210a13dd1a077c086cb81314c09 (patch)
tree36b56e676284bf8ec8e942d340d9aff737f85b91 /builtin
parent074e6a67def42ab9c91b8638c914869d516a9cd7 (diff)
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Rename “Irrlicht” to “IrrlichtMt” in documentation
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index 00d1b87d7..d13bac91b 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -661,7 +661,7 @@ lighting_boost_spread (Light curve boost spread) float 0.2 0.0 0.4
# Path to texture directory. All textures are first searched from here.
texture_path (Texture path) path
-# The rendering back-end for Irrlicht.
+# The rendering back-end.
# A restart is required after changing this.
# Note: On Android, stick with OGLES1 if unsure! App may fail to start otherwise.
# On other platforms, OpenGL is recommended.