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authorParamat <paramat@users.noreply.github.com>2018-12-23 23:49:08 +0000
committerGitHub <noreply@github.com>2018-12-23 23:49:08 +0000
commit9080d7c990e9efd52c418369c83dd365837f2f05 (patch)
treec9a35e6f704ecdde9aa05cbfb255fa68a62e9a55 /builtin
parent67049eba3c42099c62ab4fce298c2b7c4050f8a9 (diff)
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Remove 'Reset singleplayer world' button from full menu on Android (#8017)
Make button appearence dependent on menustyle not platform. Button only functions with simple menu.
Diffstat (limited to 'builtin')
-rw-r--r--builtin/mainmenu/tab_settings.lua3
1 files changed, 2 insertions, 1 deletions
diff --git a/builtin/mainmenu/tab_settings.lua b/builtin/mainmenu/tab_settings.lua
index 7b2cee6ac..fb07d51be 100644
--- a/builtin/mainmenu/tab_settings.lua
+++ b/builtin/mainmenu/tab_settings.lua
@@ -220,7 +220,8 @@ local function formspec(tabview, name, tabdata)
fgettext("Shaders (unavailable)")) .. "]"
end
- if PLATFORM == "Android" then
+ if core.settings:get("main_menu_style") == "simple" then
+ -- 'Reset singleplayer world' only functions with simple menu
tab_string = tab_string ..
"button[8,4.75;3.95,1;btn_reset_singleplayer;"
.. fgettext("Reset singleplayer world") .. "]"