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authorRealBadAngel <maciej.kasatkin@o2.pl>2016-02-20 04:42:35 +0100
committerest31 <MTest31@outlook.com>2016-02-21 18:18:13 +0100
commitb2aabdfe074d361b69c59f7ea29a85f060330f12 (patch)
tree9215a97d588d6a140e88461520f13e0dcb5a45e0 /builtin
parent2f4cf0bcca1ce5941dd3d2625fe4636e86e73e75 (diff)
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Camera: remove auto tune FPS, single view range setting
Diffstat (limited to 'builtin')
-rw-r--r--builtin/settingtypes.txt18
1 files changed, 5 insertions, 13 deletions
diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt
index df9158254..c21a0325f 100644
--- a/builtin/settingtypes.txt
+++ b/builtin/settingtypes.txt
@@ -209,11 +209,11 @@ keymap_toggle_profiler (Profiler toggle key) key KEY_F6
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_camera_mode (Toggle camera mode key) key KEY_F7
-# Key for increasing the viewing range. Modifies the minimum viewing range.
+# Key for increasing the viewing range.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_increase_viewing_range_min (View range increase key) key +
-# Key for decreasing the viewing range. Modifies the minimum viewing range.
+# Key for decreasing the viewing range.
# See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3
keymap_decrease_viewing_range_min (View range decrease key) key -
@@ -388,10 +388,6 @@ enable_waving_plants (Waving plants) bool false
[***Advanced]
-# Minimum wanted FPS.
-# The amount of rendered stuff is dynamically set according to this. and viewing range min and max.
-wanted_fps (Wanted FPS) int 30
-
# If FPS would go higher than this, limit it by sleeping
# to not waste CPU power for no benefit.
fps_max (Maximum FPS) int 60
@@ -399,13 +395,9 @@ fps_max (Maximum FPS) int 60
# Maximum FPS when game is paused.
pause_fps_max (FPS in pause menu) int 20
-# The allowed adjustment range for the automatic rendering range adjustment.
-# Set this to be equal to viewing range minimum to disable the auto-adjustment algorithm.
-viewing_range_nodes_max (Viewing range maximum) int 160
-
-# The allowed adjustment range for the automatic rendering range adjustment.
-# Set this to be equal to viewing range maximum to disable the auto-adjustment algorithm.
-viewing_range_nodes_min (Viewing range minimum) int 35
+# View distance in nodes.
+# Min = 20
+viewing_range (Viewing range) int 100
# Width component of the initial window size.
screenW (Screen width) int 800