summaryrefslogtreecommitdiff
path: root/client/shaders/default_shader/opengl_fragment.glsl
diff options
context:
space:
mode:
authorRealBadAngel <maciej.kasatkin@o2.pl>2016-02-07 04:08:43 +0100
committerkwolekr <kwolekr@minetest.net>2016-02-08 03:57:42 -0500
commitb44da4916aa09b27155ce6675cccbcc128b5a66c (patch)
treebe51c3a097e1371cb126bf1516e81aaad20bb768 /client/shaders/default_shader/opengl_fragment.glsl
parent430195381d8d7254a7b8cdcf6b50769c2c598329 (diff)
downloadminetest-b44da4916aa09b27155ce6675cccbcc128b5a66c.tar.gz
minetest-b44da4916aa09b27155ce6675cccbcc128b5a66c.tar.bz2
minetest-b44da4916aa09b27155ce6675cccbcc128b5a66c.zip
Cleanup selection mesh code, add shaders for halo and selection boxes
Diffstat (limited to 'client/shaders/default_shader/opengl_fragment.glsl')
-rw-r--r--client/shaders/default_shader/opengl_fragment.glsl4
1 files changed, 4 insertions, 0 deletions
diff --git a/client/shaders/default_shader/opengl_fragment.glsl b/client/shaders/default_shader/opengl_fragment.glsl
new file mode 100644
index 000000000..925ab6e1d
--- /dev/null
+++ b/client/shaders/default_shader/opengl_fragment.glsl
@@ -0,0 +1,4 @@
+void main(void)
+{
+ gl_FragColor = gl_Color;
+}