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author | Lars Hofhansl <larsh@apache.org> | 2016-10-24 08:23:13 -0700 |
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committer | Ner'zhul <nerzhul@users.noreply.github.com> | 2016-10-25 07:49:19 +0200 |
commit | 98176481c1d0b6f8960574af1c2568085e37e433 (patch) | |
tree | d5a935d3591c3fb40db7342e66df139a65196b6d /client/shaders/default_shader/opengl_vertex.glsl | |
parent | 779d2c5f64e321cc126b3e3abed9e37fd30edb1b (diff) | |
download | minetest-98176481c1d0b6f8960574af1c2568085e37e433.tar.gz minetest-98176481c1d0b6f8960574af1c2568085e37e433.tar.bz2 minetest-98176481c1d0b6f8960574af1c2568085e37e433.zip |
Shaders: Apply tone mapping before fog calculation.
Diffstat (limited to 'client/shaders/default_shader/opengl_vertex.glsl')
0 files changed, 0 insertions, 0 deletions