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author | Vitaliy <numzer0@yandex.ru> | 2020-10-25 20:01:03 +0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-10-25 18:01:03 +0100 |
commit | 707c8c1e95d8db2d84909e7957b4dc9138e05599 (patch) | |
tree | 84604fc1868c7b8ca8e977d5dd0485498500cdfe /client/shaders/default_shader | |
parent | 33b2c5f5b1c565171296f26395d803b08f4575e9 (diff) | |
download | minetest-707c8c1e95d8db2d84909e7957b4dc9138e05599.tar.gz minetest-707c8c1e95d8db2d84909e7957b4dc9138e05599.tar.bz2 minetest-707c8c1e95d8db2d84909e7957b4dc9138e05599.zip |
Shaders for Android (GLES 2) (#10506)
Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de>
Diffstat (limited to 'client/shaders/default_shader')
-rw-r--r-- | client/shaders/default_shader/opengl_fragment.glsl | 4 | ||||
-rw-r--r-- | client/shaders/default_shader/opengl_vertex.glsl | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/client/shaders/default_shader/opengl_fragment.glsl b/client/shaders/default_shader/opengl_fragment.glsl index 925ab6e1d..5018ac6ea 100644 --- a/client/shaders/default_shader/opengl_fragment.glsl +++ b/client/shaders/default_shader/opengl_fragment.glsl @@ -1,4 +1,6 @@ +varying lowp vec4 varColor; + void main(void) { - gl_FragColor = gl_Color; + gl_FragColor = varColor; } diff --git a/client/shaders/default_shader/opengl_vertex.glsl b/client/shaders/default_shader/opengl_vertex.glsl index d0b16c8b0..d95a3c2d3 100644 --- a/client/shaders/default_shader/opengl_vertex.glsl +++ b/client/shaders/default_shader/opengl_vertex.glsl @@ -1,9 +1,7 @@ -uniform mat4 mWorldViewProj; +varying lowp vec4 varColor; void main(void) { - gl_TexCoord[0] = gl_MultiTexCoord0; - gl_Position = mWorldViewProj * gl_Vertex; - - gl_FrontColor = gl_BackColor = gl_Color; + gl_Position = mWorldViewProj * inVertexPosition; + varColor = inVertexColor; } |