diff options
author | sfan5 <sfan5@live.de> | 2021-01-29 14:03:27 +0100 |
---|---|---|
committer | sfan5 <sfan5@live.de> | 2021-02-02 20:46:08 +0100 |
commit | c834d2ab25694ef2d67dc24f85f304269d202c8e (patch) | |
tree | c62a57d0cdbca950b9c7cb1a58666b6b77760bc2 /client/shaders/minimap_shader | |
parent | 5e392cf34f8e062dd0533619921223656e32598a (diff) | |
download | minetest-c834d2ab25694ef2d67dc24f85f304269d202c8e.tar.gz minetest-c834d2ab25694ef2d67dc24f85f304269d202c8e.tar.bz2 minetest-c834d2ab25694ef2d67dc24f85f304269d202c8e.zip |
Drop wide/narrow conversion functions
The only valid usecase for these is interfacing with OS APIs
that want a locale/OS-specific multibyte encoding.
But they weren't used for that anywhere, instead UTF-8 is pretty
much assumed when it comes to that.
Since these are only a potential source of bugs and do not fulfil
their purpose at all, drop them entirely.
Diffstat (limited to 'client/shaders/minimap_shader')
0 files changed, 0 insertions, 0 deletions