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author | Perttu Ahola <celeron55@gmail.com> | 2012-12-01 03:02:16 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-12-02 00:46:18 +0200 |
commit | 27373919f4369c0c511f9f0ac66854b7f76e101d (patch) | |
tree | e830e623af8b51b72468f9aa04faf85210d66177 /client/shaders/the_darkness_of_light/opengl_fragment.glsl | |
parent | 22e6fb7056dcc888e9ccf768fefb6c073077a3b5 (diff) | |
download | minetest-27373919f4369c0c511f9f0ac66854b7f76e101d.tar.gz minetest-27373919f4369c0c511f9f0ac66854b7f76e101d.tar.bz2 minetest-27373919f4369c0c511f9f0ac66854b7f76e101d.zip |
Implement a global shader parameter passing system and useful shaders
Diffstat (limited to 'client/shaders/the_darkness_of_light/opengl_fragment.glsl')
-rw-r--r-- | client/shaders/the_darkness_of_light/opengl_fragment.glsl | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/client/shaders/the_darkness_of_light/opengl_fragment.glsl b/client/shaders/the_darkness_of_light/opengl_fragment.glsl deleted file mode 100644 index e447918ee..000000000 --- a/client/shaders/the_darkness_of_light/opengl_fragment.glsl +++ /dev/null @@ -1,9 +0,0 @@ -
-uniform sampler2D myTexture;
-
-void main (void)
-{
- vec4 col = texture2D(myTexture, vec2(gl_TexCoord[0]));
- col *= gl_Color;
- gl_FragColor = vec4(1.0-col.r, 1.0-col.g, 1.0-col.b, 1.0);
-}
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