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authornumzero <numzer0@yandex.ru>2020-11-22 18:25:41 +0300
committerlhofhansl <larsh@apache.org>2020-11-26 12:49:10 -0800
commitcdcf7dca7c9afb329d49f2016964f77ac379ed67 (patch)
treee4ca73d6130a55ce1445ef7da373fb7e830b1e98 /client
parentbe59668f4743bb3bf85b37a188ffc1759601c152 (diff)
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Sky: support GLES2
IrrLicht built-in shader is broken, have to write my own
Diffstat (limited to 'client')
-rw-r--r--client/shaders/stars_shader/opengl_fragment.glsl6
-rw-r--r--client/shaders/stars_shader/opengl_vertex.glsl4
2 files changed, 10 insertions, 0 deletions
diff --git a/client/shaders/stars_shader/opengl_fragment.glsl b/client/shaders/stars_shader/opengl_fragment.glsl
new file mode 100644
index 000000000..a9ed741bf
--- /dev/null
+++ b/client/shaders/stars_shader/opengl_fragment.glsl
@@ -0,0 +1,6 @@
+uniform vec4 starColor;
+
+void main(void)
+{
+ gl_FragColor = starColor;
+}
diff --git a/client/shaders/stars_shader/opengl_vertex.glsl b/client/shaders/stars_shader/opengl_vertex.glsl
new file mode 100644
index 000000000..77c401f34
--- /dev/null
+++ b/client/shaders/stars_shader/opengl_vertex.glsl
@@ -0,0 +1,4 @@
+void main(void)
+{
+ gl_Position = mWorldViewProj * inVertexPosition;
+}