aboutsummaryrefslogtreecommitdiff
path: root/clientmods/preview/examples/first.lua
diff options
context:
space:
mode:
authorParamat <paramat@users.noreply.github.com>2019-08-07 22:07:51 +0100
committerGitHub <noreply@github.com>2019-08-07 22:07:51 +0100
commit37923920a07f06d201662d8f1f4e5821efcc7b09 (patch)
treec90559dd092fea68a9e75ccdb81437564c34e627 /clientmods/preview/examples/first.lua
parent0c533dc4363747c8ccb4a0f519516cc8ae73d3fa (diff)
downloadminetest-37923920a07f06d201662d8f1f4e5821efcc7b09.tar.gz
minetest-37923920a07f06d201662d8f1f4e5821efcc7b09.tar.bz2
minetest-37923920a07f06d201662d8f1f4e5821efcc7b09.zip
Avoid crash caused by, and improve, 'findSpawnPos()' (#8728)
Avoid an unsuitable spawn position (which if outside mapgen limits can cause a crash) if the main 0-3999 loop reaches its end. Fallback to a spawn at 0,0,0. Check the mapgen-returned 'spawn_level' value for being outside limits. When 'air_count' reaches 2, move back down 1 to spawn in the lower empty node. If the spawn position is disallowed by 'objectpos_over_limit()', 'break' from loop instead of 'continue' because positions above are probably also over limit. Reset 'air_count' to 0 if an obstruction is found, to make 'air_count' consecutive empty nodes. Allow spawn in 'airlike' drawtype nodes such as mod-added vacuum, alien atmospheres, fog etc. Add clarifying comments and improve codestyle.
Diffstat (limited to 'clientmods/preview/examples/first.lua')
0 files changed, 0 insertions, 0 deletions