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authorred-001 <red-001@outlook.ie>2017-04-10 20:13:20 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-04-10 21:13:20 +0200
commite8d872332040c16714ff6410d1f859adcec4766e (patch)
tree2fcbd3e1f947ebbe7e4cc5b86c51d9fd29ca3123 /clientmods
parent0bc306e3371c4fe2211876156bcbc8a5e2092e22 (diff)
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[CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)
Diffstat (limited to 'clientmods')
-rw-r--r--clientmods/preview/init.lua13
1 files changed, 0 insertions, 13 deletions
diff --git a/clientmods/preview/init.lua b/clientmods/preview/init.lua
index 5c0628bfe..df07f8c3f 100644
--- a/clientmods/preview/init.lua
+++ b/clientmods/preview/init.lua
@@ -126,16 +126,3 @@ core.register_on_punchnode(function(pos, node)
return false
end)
--- This is an example function to ensure it's working properly, should be removed before merge
-core.register_chatcommand("list_players", {
- func = function(param)
- core.display_chat_message(dump(core.get_player_names()))
- end
-})
-
-core.register_chatcommand("disconnect", {
- description = "Exit to main menu",
- func = function(param)
- core.disconnect()
- end,
-})