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authorShadowNinja <shadowninja@minetest.net>2015-02-27 18:05:29 -0500
committerShadowNinja <shadowninja@minetest.net>2015-03-27 15:00:48 -0400
commit93fcab952b28f4db39d9326b83f14cbd86c0cf17 (patch)
tree4a2f0fcf7341c596f50ec24ff0a5a81d43d17ccd /cmake/Modules/FindLua.cmake
parent284fefb0c32e8222fadd78eeec6e7e718fe25668 (diff)
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Clean up and tweak build system
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
Diffstat (limited to 'cmake/Modules/FindLua.cmake')
-rw-r--r--cmake/Modules/FindLua.cmake25
1 files changed, 25 insertions, 0 deletions
diff --git a/cmake/Modules/FindLua.cmake b/cmake/Modules/FindLua.cmake
new file mode 100644
index 000000000..479dfcf41
--- /dev/null
+++ b/cmake/Modules/FindLua.cmake
@@ -0,0 +1,25 @@
+
+option(ENABLE_LUAJIT "Enable LuaJIT support" TRUE)
+mark_as_advanced(LUA_LIBRARY LUA_INCLUDE_DIR)
+set(USE_LUAJIT FALSE)
+
+if(ENABLE_LUAJIT)
+ find_library(LUA_LIBRARY luajit
+ NAMES luajit-5.1)
+ find_path(LUA_INCLUDE_DIR luajit.h
+ NAMES luajit.h
+ PATH_SUFFIXES luajit-2.0)
+ if(LUA_LIBRARY AND LUA_INCLUDE_DIR)
+ set(USE_LUAJIT TRUE)
+ endif()
+else()
+ message (STATUS "LuaJIT detection disabled! (ENABLE_LUAJIT=0)")
+endif()
+
+if(NOT USE_LUAJIT)
+ message(STATUS "LuaJIT not found, using bundled Lua.")
+ set(LUA_LIBRARY "lua")
+ set(LUA_INCLUDE_DIR "${PROJECT_SOURCE_DIR}/lua/src")
+ add_subdirectory(lua)
+endif()
+