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authortenplus1 <tenplus1@users.noreply.github.com>2016-03-27 21:09:35 +0100
committersfan5 <sfan5@live.de>2016-03-29 23:56:23 +0200
commite72b8f25ee192e25c641b9de8e134ec86f351342 (patch)
tree0ae0b84dc5e3ec0b4a4fb192ea266a8e9b019cbe /cmake
parent0338c2eb91ca2ba19551aaa23bbfb46552cee9ac (diff)
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stop falling.lua error
2016-03-27 15:47:01: ERROR[Main]: ServerError: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Node name is not set or is not a string! 2016-03-27 15:47:01: ERROR[Main]: stack traceback: 2016-03-27 15:47:01: ERROR[Main]: [C]: in function 'add_node' 2016-03-27 15:47:01: ERROR[Main]: /usr/share/minetest/builtin/game/falling.lua:96: in function </usr/share/minetest/builtin/game/falling.lua:43>
Diffstat (limited to 'cmake')
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