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authorPerttu Ahola <celeron55@gmail.com>2012-01-06 00:12:33 +0200
committerPerttu Ahola <celeron55@gmail.com>2012-01-06 00:12:33 +0200
commit4f2c1e36a10ee00c6779a02dd4441fa680fb3497 (patch)
tree5987efecaf095260f72e91b69a3d215b699db205 /data/mods/default
parentbc743ca7ced997e75ee72b8f493f6ffb14879aad (diff)
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Implement minetest.register_on_dieplayer()
Diffstat (limited to 'data/mods/default')
-rw-r--r--data/mods/default/init.lua2
1 files changed, 2 insertions, 0 deletions
diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua
index 8de651efa..aa03eabe8 100644
--- a/data/mods/default/init.lua
+++ b/data/mods/default/init.lua
@@ -101,8 +101,10 @@
-- minetest.register_on_punchnode(func(pos, node, puncher))
-- minetest.register_on_generated(func(minp, maxp))
-- minetest.register_on_newplayer(func(ObjectRef))
+-- minetest.register_on_dieplayer(func(ObjectRef))
-- minetest.register_on_respawnplayer(func(ObjectRef))
-- ^ return true in func to disable regular player placement
+-- ^ currently called _before_ repositioning of player occurs
-- minetest.register_on_chat_message(func(name, message))
-- minetest.add_to_creative_inventory(itemstring)
-- minetest.setting_get(name) -> string or nil