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author | Perttu Ahola <celeron55@gmail.com> | 2012-03-09 20:46:56 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-03-10 11:28:13 +0200 |
commit | 8db89b8136686a5721080d18e8a14f03404aa095 (patch) | |
tree | a6a87bc6a50b9ab2030930faae35ed22814c7669 /data/mods/default | |
parent | 8c01ad8a9da86fc76bc9a180ccab10ede726625a (diff) | |
download | minetest-8db89b8136686a5721080d18e8a14f03404aa095.tar.gz minetest-8db89b8136686a5721080d18e8a14f03404aa095.tar.bz2 minetest-8db89b8136686a5721080d18e8a14f03404aa095.zip |
LuaEntity armor groups
Diffstat (limited to 'data/mods/default')
-rw-r--r-- | data/mods/default/init.lua | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua index bcd633b34..5ffed25ff 100644 --- a/data/mods/default/init.lua +++ b/data/mods/default/init.lua @@ -225,6 +225,7 @@ -- - select_horiz_by_yawpitch=false) -- - ^ Select sprite from spritesheet with optional animation and DM-style -- - texture selection based on yaw relative to camera +-- - set_armor_groups({group1=rating, group2=rating, ...}) -- - get_entity_name() (DEPRECATED: Will be removed in a future version) -- - get_luaentity() -- Player-only: (no-op for other objects) |