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author | Perttu Ahola <celeron55@gmail.com> | 2011-02-23 11:10:09 +0200 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2011-02-23 11:10:09 +0200 |
commit | be32adc872a085f6ced03000362b352b121fa103 (patch) | |
tree | 9d3dfd06322829759dcb364be2b19becccb34c79 /data/scripts/objects/test/client.lua | |
parent | 9778347c7f118f6b74153f1d2c8070920352eb68 (diff) | |
download | minetest-be32adc872a085f6ced03000362b352b121fa103.tar.gz minetest-be32adc872a085f6ced03000362b352b121fa103.tar.bz2 minetest-be32adc872a085f6ced03000362b352b121fa103.zip |
updated scripting api a bit
--HG--
rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua
rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua
Diffstat (limited to 'data/scripts/objects/test/client.lua')
-rw-r--r-- | data/scripts/objects/test/client.lua | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/data/scripts/objects/test/client.lua b/data/scripts/objects/test/client.lua new file mode 100644 index 000000000..a685721a1 --- /dev/null +++ b/data/scripts/objects/test/client.lua @@ -0,0 +1,137 @@ +-- Client-side code of the test lua object + +-- +-- Some helper functions and classes +-- + +function split(str, pat) + local t = {} -- NOTE: use {n = 0} in Lua-5.0 + local fpat = "(.-)" .. pat + local last_end = 1 + local s, e, cap = str:find(fpat, 1) + while s do + if s ~= 1 or cap ~= "" then + table.insert(t,cap) + end + last_end = e+1 + s, e, cap = str:find(fpat, last_end) + end + if last_end <= #str then + cap = str:sub(last_end) + table.insert(t, cap) + end + return t +end + +-- For debugging +function dump(o) + if type(o) == 'table' then + local s = '{ ' + for k,v in pairs(o) do + if type(k) ~= 'number' then k = '"'..k..'"' end + s = s .. '['..k..'] = ' .. dump(v) .. ',' + end + return s .. '} ' + else + return tostring(o) + end +end + +function vector_subtract(a, b) + return {X=a.X-b.X, Y=a.Y-b.Y, Z=a.Z-b.Z} +end + +function vector_add(a, b) + return {X=a.X+b.X, Y=a.Y+b.Y, Z=a.Z+b.Z} +end + +function vector_multiply(a, d) + return {X=a.X*d, Y=a.Y*d, Z=a.Z*d} +end + +SmoothTranslator = {} +SmoothTranslator.__index = SmoothTranslator + +function SmoothTranslator.create() + local obj = {} + setmetatable(obj, SmoothTranslator) + obj.vect_old = {X=0, Y=0, Z=0} + obj.anim_counter = 0 + obj.anim_time = 0 + obj.anim_time_counter = 0 + obj.vect_show = {X=0, Y=0, Z=0} + obj.vect_aim = {X=0, Y=0, Z=0} + return obj +end + +function SmoothTranslator:update(vect_new) + self.vect_old = self.vect_show + self.vect_aim = vect_new + if self.anim_time < 0.001 or self.anim_time > 1.0 then + self.anim_time = self.anim_time_counter + else + self.anim_time = self.anim_time * 0.9 + self.anim_time_counter * 0.1 + end + self.anim_time_counter = 0 + self.anim_counter = 0 +end + +function SmoothTranslator:translate(dtime) + self.anim_time_counter = self.anim_time_counter + dtime + self.anim_counter = self.anim_counter + dtime + vect_move = vector_subtract(self.vect_aim, self.vect_old) + moveratio = 1.0 + if self.anim_time > 0.001 then + moveratio = self.anim_time_counter / self.anim_time + end + -- Move a bit less than should, to avoid oscillation + moveratio = moveratio * 0.8 + if moveratio > 1.5 then + moveratio = 1.5 + end + self.vect_show = vector_add(self.vect_old, vector_multiply(vect_move, moveratio)) +end + +-- +-- Actual code +-- + +pos_trans = SmoothTranslator.create() +rot_trans = SmoothTranslator.create() + +-- Callback functions + +function on_step(self, dtime) + pos_trans:translate(dtime) + rot_trans:translate(dtime) + object_set_position(self, pos_trans.vect_show) + object_set_rotation(self, rot_trans.vect_show) +end + +function on_process_message(self, data) + --print("client got message: " .. data) + + -- Receive our custom messages + + sp = split(data, " ") + if sp[1] == "pos" then + pos_trans:update({X=sp[2], Y=sp[3], Z=sp[4]}) + end + if sp[1] == "rot" then + rot_trans:update({X=sp[2], Y=sp[3], Z=sp[4]}) + end +end + +function on_initialize(self, data) + print("client object got initialization: " .. data) + + corners = { + {-1/2,-1/2, 0}, + { 1/2,-1/2, 0}, + { 1/2, 0, 0}, + {-1/2, 0, 0}, + } + object_add_to_mesh(self, "rat.png", corners, false) + +end + |