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authorPerttu Ahola <celeron55@gmail.com>2011-11-30 20:36:07 +0200
committerPerttu Ahola <celeron55@gmail.com>2011-11-30 20:36:07 +0200
commita244e367ea81aaa5507316dca7b5268078374864 (patch)
treeee1cc4ba0c74c7d7bf993f042152edf488f17ebc /data
parent347216d654e6f284119d9473db03e3393002b286 (diff)
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Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make getacceleration visible in API
Diffstat (limited to 'data')
-rw-r--r--data/mods/default/init.lua4
1 files changed, 4 insertions, 0 deletions
diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua
index f9c4c8231..20f3038c8 100644
--- a/data/mods/default/init.lua
+++ b/data/mods/default/init.lua
@@ -85,6 +85,10 @@
-- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks)
-- - get_hp(): returns number of hitpoints (2 * number of hearts)
-- - set_hp(hp): set number of hitpoints (2 * number of hearts)
+-- LuaEntitySAO-only:
+-- - setvelocity(self, {x=num, y=num, z=num})
+-- - setacceleration(self, {x=num, y=num, z=num})
+-- - getacceleration(self)
-- - settexturemod(mod)
-- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2,
-- - select_horiz_by_yawpitch=false)