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authorSmallJoker <SmallJoker@users.noreply.github.com>2019-09-08 18:43:49 +0200
committerGitHub <noreply@github.com>2019-09-08 18:43:49 +0200
commite97cbcf34d6f50483a1097ad74d8a661d9433afb (patch)
treeeb1ca2bb082c14fcbc5f4aeb65cc2388cf0aea68 /doc/client_lua_api.txt
parent52e3b4bc7229895c2e9ac37d72bead40f0c7cf74 (diff)
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Lua API documentation: Various fixes (#8914)
Remove unusable 'minetest.setting_*' from client_lua_api.txt lua_api.txt: - Define the 'mod.conf' format - More precise 'settingtypes.txt' format reference - Document special sound files 'player_*damage' - Group, sort and add 'not_in_creative_inventory' special group - Define the 'Settings' format - Warning about incorrect byte saving in 'StorageRef' - Note about non-persistent player definitions fields - Better 'leveldiff' and 'level' group description
Diffstat (limited to 'doc/client_lua_api.txt')
-rw-r--r--doc/client_lua_api.txt3
1 files changed, 0 insertions, 3 deletions
diff --git a/doc/client_lua_api.txt b/doc/client_lua_api.txt
index 2c670645f..4bb53f403 100644
--- a/doc/client_lua_api.txt
+++ b/doc/client_lua_api.txt
@@ -111,9 +111,6 @@ The main Lua script. Running this script should register everything it
wants to register. Subsequent execution depends on minetest calling the
registered callbacks.
-`minetest.setting_get(name)` and `minetest.setting_getbool(name)` can be used
-to read custom or existing settings at load time, if necessary.
-
### `sounds`
Media files (sounds) that will be transferred to the
client and will be available for use by the mod.