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authorPerttu Ahola <celeron55@gmail.com>2012-06-05 23:51:37 +0300
committerPerttu Ahola <celeron55@gmail.com>2012-06-05 23:51:37 +0300
commit3a0562bebcb91d05fceb5a1f9ded539f77a625e4 (patch)
tree8b788689029fbeaf7880b628186b77c5f667845f /doc/lua_api.txt
parentc3658e7c797cbf5b9d04a6d950505d37dcdd422b (diff)
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Add after_destruct and cache the existence of on_construct, on_destruct and after_destruct for quick skipping when a node does not have them
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r--doc/lua_api.txt7
1 files changed, 5 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 5e0f2f118..e6e24b90a 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1150,15 +1150,18 @@ Node definition (register_node)
on_destruct = func(pos),
^ Node destructor; always called before removing node
^ default: nil
+ after_destruct = func(pos, oldnode),
+ ^ Node destructor; always called after removing node
+ ^ default: nil
after_place_node = func(pos, placer),
^ Called after constructing node when node was placed using
- minetest.item_place_node
+ minetest.item_place_node / minetest.env:place_node
^ default: nil
after_dig_node = func(pos, oldnode, oldmetadata, digger),
^ oldmetadata is in table format
^ Called after destructing node when node was dug using
- minetest.node_dig
+ minetest.node_dig / minetest.env:dig_node
^ default: nil
can_dig = function(pos,player)
^ returns true if node can be dug, or false if not