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authorPerttu Ahola <celeron55@gmail.com>2013-05-02 23:52:50 +0300
committersapier <Sapier at GMX dot net>2014-02-01 18:34:26 +0100
commit86a6cca3cf641fc2c88184ad26d2be3d7e7460f7 (patch)
tree25406b5df8244667ae3c494eaf3f945be1d0ae2b /doc/lua_api.txt
parente258675eabc874d31bc9c6cf49e4bbc1f7f3f417 (diff)
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Add player:set_sky() with simple skybox support
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r--doc/lua_api.txt8
1 files changed, 8 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 9d97dd6fa..beec54085 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1812,6 +1812,14 @@ Player-only: (no-op for other objects)
^ sets background image for hotbar
- hud_set_hotbar_selected_image(texturename)
^ sets image for selected item of hotbar
+- set_sky(bgcolor, type, {texture names})
+ ^ bgcolor: {r=0...255, g=0...255, b=0...255} or nil, defaults to white
+ ^ Available types:
+ - "regular": Uses 0 textures, bgcolor ignored
+ - "skybox": Uses 6 textures, bgcolor used
+ - "plain": Uses 0 textures, bgcolor used
+ ^ Note: currently does not work directly in on_joinplayer; use
+ minetest.after(0) in there.
InvRef: Reference to an inventory
methods: