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authorRui <rui.minetest@gmail.com>2017-06-11 20:58:26 +0900
committerLoïc Blot <nerzhul@users.noreply.github.com>2017-06-11 13:58:26 +0200
commitff73c7a5da6ab8ac0bb678ebf25b83e805397029 (patch)
tree1e91e8226000250c4636bbb188330d105c85d019 /doc/lua_api.txt
parent03ff53e16bafe1aaa278625864c546a525d08dfc (diff)
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Sound: Add pitch option (#5960)
* Sound: Add pitch option
Diffstat (limited to 'doc/lua_api.txt')
-rw-r--r--doc/lua_api.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 2bbf18310..28067eef1 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -622,12 +622,14 @@ Examples of sound parameter tables:
{
gain = 1.0, -- default
fade = 0.0, -- default, change to a value > 0 to fade the sound in
+ pitch = 1.0, -- default
}
-- Play locationless to one player
{
to_player = name,
gain = 1.0, -- default
fade = 0.0, -- default, change to a value > 0 to fade the sound in
+ pitch = 1.0, -- default
}
-- Play locationless to one player, looped
{
@@ -658,6 +660,7 @@ one player using `to_player = name,`
* e.g. `{}`
* e.g. `{name = "default_place_node"}`
* e.g. `{name = "default_place_node", gain = 1.0}`
+* e.g. `{name = "default_place_node", gain = 1.0, pitch = 1.0}`
Registered definitions of stuff
-------------------------------