summaryrefslogtreecommitdiff
path: root/doc/texture_packs.txt
diff options
context:
space:
mode:
authorWuzzy <wuzzy2@mail.ru>2020-07-23 19:54:58 +0200
committerGitHub <noreply@github.com>2020-07-23 19:54:58 +0200
commit808fa5ecb3ddfd5d993000cc6b4c972257e182db (patch)
tree73c18c4b64c55e8c72ecbe81afce08ab66430e85 /doc/texture_packs.txt
parent8ca602150d4fdce6dcc63fa13e22aeaac5b927cc (diff)
downloadminetest-808fa5ecb3ddfd5d993000cc6b4c972257e182db.tar.gz
minetest-808fa5ecb3ddfd5d993000cc6b4c972257e182db.tar.bz2
minetest-808fa5ecb3ddfd5d993000cc6b4c972257e182db.zip
Improve default inventory+wield images of node drawtypes (#9299)
Diffstat (limited to 'doc/texture_packs.txt')
-rw-r--r--doc/texture_packs.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/texture_packs.txt b/doc/texture_packs.txt
index e7a7dfd3c..79d65a339 100644
--- a/doc/texture_packs.txt
+++ b/doc/texture_packs.txt
@@ -90,6 +90,7 @@ by texture packs. All existing fallback textures can be found in the directory
* `minimap_mask_square.png`: mask used for the square minimap
* `minimap_overlay_round.png`: overlay texture for the round minimap
* `minimap_overlay_square.png`: overlay texture for the square minimap
+* `no_texture_airlike.png`: fallback inventory image for airlike nodes
* `object_marker_red.png`: texture for players on the minimap
* `player_marker.png`: texture for the own player on the square minimap