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author | Wuzzy <wuzzy2@mail.ru> | 2020-01-04 14:44:31 +0000 |
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committer | sfan5 <sfan5@live.de> | 2020-01-04 15:44:31 +0100 |
commit | 3ad92baa9c1e1b4c7b23306b2be1fc4284dd4872 (patch) | |
tree | b987ac5cb15d029c279e337fc69e1cc530d997b7 /doc | |
parent | c162340973463580cc5013d8b53ea87975637bf2 (diff) | |
download | minetest-3ad92baa9c1e1b4c7b23306b2be1fc4284dd4872.tar.gz minetest-3ad92baa9c1e1b4c7b23306b2be1fc4284dd4872.tar.bz2 minetest-3ad92baa9c1e1b4c7b23306b2be1fc4284dd4872.zip |
Tweak default textures (#9237)
Diffstat (limited to 'doc')
-rw-r--r-- | doc/texture_packs.txt | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/doc/texture_packs.txt b/doc/texture_packs.txt index 40fdf2eeb..7ab0aca94 100644 --- a/doc/texture_packs.txt +++ b/doc/texture_packs.txt @@ -63,6 +63,7 @@ by texture packs. All existing fallback textures can be found in the directory ### Gameplay textures * `bubble.png`: the bubble texture when the player is drowning + (default size: 12×12) * `crack_anylength.png`: node overlay texture when digging @@ -74,6 +75,7 @@ by texture packs. All existing fallback textures can be found in the directory * `halo.png`: used for the node highlighting mesh * `heart.png`: used to display the health points of the player + (default size: 12×12) * `minimap_mask_round.png`: round minimap mask, white gets replaced by the map * `minimap_mask_square.png`: mask used for the square minimap @@ -102,6 +104,9 @@ by texture packs. All existing fallback textures can be found in the directory * `wieldhand.png`: texture of the wieldhand +Note: The default textures of `player.png`, `player_back.png` and `wieldhand.png` +are placeholders intended to be overwritten by the game. + ### Mainmenu textures * `menu_bg.png`: used as mainmenu background when the clouds are disabled |