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author | red-001 <red-001@outlook.ie> | 2017-04-06 07:14:31 +0100 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-04-06 08:14:31 +0200 |
commit | 4ee6be856d435dff010244c910d5dafe2bfbeb1e (patch) | |
tree | 43557d528d75584851e199342827c320a57bee46 /doc | |
parent | 6da828c471768f2a9efadce7dd51c6cdc5cde6cc (diff) | |
download | minetest-4ee6be856d435dff010244c910d5dafe2bfbeb1e.tar.gz minetest-4ee6be856d435dff010244c910d5dafe2bfbeb1e.tar.bz2 minetest-4ee6be856d435dff010244c910d5dafe2bfbeb1e.zip |
[CSM] Add support for positional audio. (#5516)
Fixes parts of #5389.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/client_lua_api.md | 15 |
1 files changed, 4 insertions, 11 deletions
diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md index 68156efd3..25055c98a 100644 --- a/doc/client_lua_api.md +++ b/doc/client_lua_api.md @@ -131,7 +131,7 @@ The `:` prefix can also be used for maintaining backwards compatibility. Sounds ------ -**NOTE: Not fully implemented yet.** +**NOTE: max_hear_distance and connecting to objects is not implemented.** Only Ogg Vorbis files are supported. @@ -158,18 +158,12 @@ from the available ones of the following files: Examples of sound parameter tables: - -- Play locationless on all clients + -- Play locationless { gain = 1.0, -- default } - -- Play locationless to one player + -- Play locationless, looped { - to_player = name, - gain = 1.0, -- default - } - -- Play locationless to one player, looped - { - to_player = name, gain = 1.0, -- default loop = true, } @@ -187,8 +181,7 @@ Examples of sound parameter tables: loop = true, } -Looped sounds must either be connected to an object or played locationless to -one player using `to_player = name,` +Looped sounds must either be connected to an object or played locationless. ### SimpleSoundSpec * e.g. `""` |