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author | paramat <mat.gregory@virginmedia.com> | 2017-04-20 22:47:28 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2017-04-22 01:23:57 +0100 |
commit | 58c083f305d77bd3c7d366c1f0e4a54d80a51719 (patch) | |
tree | a4659b3f4e4bb6892d6314a1f97cb933a9401c83 /doc | |
parent | cca58fe0fd1aac4246a23e1fc4f8469bdd280c6d (diff) | |
download | minetest-58c083f305d77bd3c7d366c1f0e4a54d80a51719.tar.gz minetest-58c083f305d77bd3c7d366c1f0e4a54d80a51719.tar.bz2 minetest-58c083f305d77bd3c7d366c1f0e4a54d80a51719.zip |
Sneak glitch: Set default to false
The 'sneak glitch' physics override now controls whether a player can
use the new move code replications of the old sneak side-effects:
sneak ladders and 2 node sneak jump. This completes our intention to
replicate the old sneak side-effects in new code and provide them as
an option that is disabled by default.
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 774b1e992..33254fb2a 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3038,7 +3038,7 @@ This is basically a reference to a C++ `ServerActiveObject` * `sneak`: whether player can sneak (default: `true`) * `sneak_glitch`: whether player can use the new move code replications of the old sneak side-effects: sneak ladders and 2 node sneak jump - when next to a ledge 2 nodes up (default: `true`) + (default: `false`) * `new_move`: use new move/sneak code. When `false` the exact old code is used for the specific old sneak behaviour (default: `true`) * `get_physics_override()`: returns the table given to set_physics_override |