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authorDS <vorunbekannt75@web.de>2019-03-05 08:17:48 +0100
committerLoïc Blot <nerzhul@users.noreply.github.com>2019-03-05 08:17:48 +0100
commit60ab2d94f07953e74fc98a33d468328c2adac75b (patch)
tree6174d405b25768f467e3bb4d6e0b036842c63201 /doc
parentee698770b98145bbb39f8671f8586e835b2e9ab4 (diff)
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Add sounds for falling and attached nodes (#7719)
* Add sounds for falling and attached nodes The sound specified in `node_definition.sounds.fall` is used. When a falling node is spawned at a position or an attached node drops, the sound is played at this position. * allow all sorts of soundspecs
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 2edd0d9de..05ea6b4bc 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -6084,6 +6084,7 @@ Used by `minetest.register_node`.
dug = <SimpleSoundSpec>,
place = <SimpleSoundSpec>,
place_failed = <SimpleSoundSpec>,
+ fall = <SimpleSoundSpec>,
},
drop = "",