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author | SmallJoker <SmallJoker@users.noreply.github.com> | 2018-08-15 21:35:38 +0200 |
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committer | Paramat <paramat@users.noreply.github.com> | 2018-08-15 20:35:38 +0100 |
commit | 798724efeab2d71da4f041be99de86baa3d3cdd5 (patch) | |
tree | aed2403102a7ae36233077de04338fee5275e842 /doc | |
parent | 28a3c4963e0f4b5c82762432a3b10db1070cf012 (diff) | |
download | minetest-798724efeab2d71da4f041be99de86baa3d3cdd5.tar.gz minetest-798724efeab2d71da4f041be99de86baa3d3cdd5.tar.bz2 minetest-798724efeab2d71da4f041be99de86baa3d3cdd5.zip |
lua_api.txt: Refine 'Item types' for 4e2eeee (#7648)
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index a8e843878..0c331577b 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1365,16 +1365,15 @@ Item types There are three kinds of items: nodes, tools and craftitems. -* Node: An item that can be placed in the world as a node. -* Tool: An item that can be worn out and repaired, cannot be stacked, and often - digs or deals damage. -* Craftitem: A general purpose item that can be used in crafting recipes, eaten, - dropped, or used on things in the world. +* Node: Can be placed in the world's voxel grid +* Tool: Has a wear property but cannot be stacked. The default use action is to + dig nodes or hit objects according to its tool capabilities. +* Craftitem: Cannot dig nodes or be placed Amount and wear --------------- -All item stacks have an amount between 0 to 65535. It is 1 by +All item stacks have an amount between 0 and 65535. It is 1 by default. Tool item stacks can not have an amount greater than 1. Tools use a wear (damage) value ranging from 0 to 65535. The |