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authorLoneWolfHT <lonewolf04361@gmail.com>2020-05-19 10:10:39 -0700
committerGitHub <noreply@github.com>2020-05-19 19:10:39 +0200
commit7d3972a5049324f776ab008894c34569641f0073 (patch)
treed0590be6cb5c6dcc4da7002e189f93107a599b3a /doc
parent0fc51db7722f9aa1e0aa2dacade6041c932b0731 (diff)
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Add ability to scale HUD text (#9814)
Add 'size' property to HUD text elements that is used for relative font size calculations.
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt2
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 07758c237..9c7c42436 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -1356,6 +1356,8 @@ Displays text on the HUD.
text. Specify `0xFFFFFF` for white text, `0xFF0000` for red, and so on.
* `alignment`: The alignment of the text.
* `offset`: offset in pixels from position.
+* `size`: size of the text.
+ The player-set font size is multiplied by size.x (y value isn't used).
### `statbar`