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authorLoic Blot <loic.blot@unix-experience.fr>2017-07-15 09:28:10 +0200
committerLoic Blot <loic.blot@unix-experience.fr>2017-07-15 09:28:10 +0200
commit84aa84591183db08489cad4e5a26472dbd7050b2 (patch)
treee436d6089b03dc6f715202a4faff9227ae5cb408 /doc
parentfafa51202c3bd6e46a44eacbc7f42ef697835945 (diff)
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Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""
This reverts commit bdac12761cd92960c3df83c932aa610f2322215f.
Diffstat (limited to 'doc')
-rw-r--r--doc/client_lua_api.md6
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md
index e2841dac1..3bd1e3567 100644
--- a/doc/client_lua_api.md
+++ b/doc/client_lua_api.md
@@ -721,6 +721,12 @@ Call these functions only at load time!
### Player
* `minetest.get_wielded_item()`
* Returns the itemstack the local player is holding
+* `minetest.send_chat_message(message)`
+ * Act as if `message` was typed by the player into the terminal.
+* `minetest.run_server_chatcommand(cmd, param)`
+ * Alias for `minetest.send_chat_message("/" .. cmd .. " " .. param)`
+* `minetest.clear_out_chat_queue()`
+ * Clears the out chat queue
* `minetest.localplayer`
* Reference to the LocalPlayer object. See [`LocalPlayer`](#localplayer) class reference for methods.