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authorParamat <paramat@users.noreply.github.com>2019-07-01 22:21:17 +0100
committerGitHub <noreply@github.com>2019-07-01 22:21:17 +0100
commit95371c16e9a7d2d7c264457914eac4926c738ba6 (patch)
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Update biome definition dungeon node documentation (#8650)
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index a25ada768..913ed3aca 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -6641,7 +6641,9 @@ Used by `minetest.register_biome`.
node_dungeon = "default:cobble",
-- Node used for primary dungeon structure.
- -- If absent, dungeon materials fall back to classic behaviour.
+ -- If absent, dungeon nodes fall back to the 'mapgen_cobble' mapgen
+ -- alias, if that is also absent, dungeon nodes fall back to the biome
+ -- 'node_stone'.
-- If present, the following two nodes are also used.
node_dungeon_alt = "default:mossycobble",