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author | bigfoot547 <bigfoot547@users.noreply.github.com> | 2017-03-22 15:13:03 -0500 |
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committer | Loïc Blot <nerzhul@users.noreply.github.com> | 2017-03-22 21:13:03 +0100 |
commit | 9efc5da0fb7d276deff55db6e4eb89d24ca72b5d (patch) | |
tree | 5f6c3d614d2f2780867c3407c7a94c0f26a29b41 /doc | |
parent | c4b98deb616fbe204c503d678fb920baa33cbede (diff) | |
download | minetest-9efc5da0fb7d276deff55db6e4eb89d24ca72b5d.tar.gz minetest-9efc5da0fb7d276deff55db6e4eb89d24ca72b5d.tar.bz2 minetest-9efc5da0fb7d276deff55db6e4eb89d24ca72b5d.zip |
[CSM] Add function to get player names in range (#5435)
* [CSM] Add function to get currently connected player names
Diffstat (limited to 'doc')
-rw-r--r-- | doc/client_lua_api.md | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/doc/client_lua_api.md b/doc/client_lua_api.md index 5fba66c69..ced1a40a4 100644 --- a/doc/client_lua_api.md +++ b/doc/client_lua_api.md @@ -737,6 +737,10 @@ Call these functions only at load time! * `minetest.get_wielded_item()` * Returns the itemstack the local player is holding +### Client Environment +* `minetest.get_player_names()` + * Returns list of player names on server + ### Misc. * `minetest.parse_json(string[, nullvalue])`: returns something * Convert a string containing JSON data into the Lua equivalent @@ -870,4 +874,4 @@ Named colors are also supported and are equivalent to [CSS Color Module Level 4](http://dev.w3.org/csswg/css-color/#named-colors). To specify the value of the alpha channel, append `#AA` to the end of the color name (e.g. `colorname#08`). For named colors the hexadecimal string representing the alpha -value must (always) be two hexadecima
\ No newline at end of file +value must (always) be two hexadecima |