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author | Wuzzy <wuzzy2@mail.ru> | 2020-04-12 01:50:40 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-12 00:50:40 +0100 |
commit | a24d3b360048bde87113d435ab0cfef78851153c (patch) | |
tree | 5fc9367f0d1ff5406b560393acb25e0d1f81e80e /doc | |
parent | 3833396cfad7289b8c38ab64b69885b409d993ce (diff) | |
download | minetest-a24d3b360048bde87113d435ab0cfef78851153c.tar.gz minetest-a24d3b360048bde87113d435ab0cfef78851153c.tar.bz2 minetest-a24d3b360048bde87113d435ab0cfef78851153c.zip |
Play 'player_jump' when player jumps (#9373)
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 1a9aad344..dff6c728e 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -897,6 +897,7 @@ These sound files are played back by the engine if provided. * `player_damage`: Played when the local player takes damage (gain = 0.5) * `player_falling_damage`: Played when the local player takes damage by falling (gain = 0.5) + * `player_jump`: Played when the local player jumps * `default_dig_<groupname>`: Default node digging sound (see node sound definition for details) |