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authorashtrayoz <33517241+ashtrayoz@users.noreply.github.com>2017-11-09 23:29:04 +1100
committerparamat <mat.gregory@virginmedia.com>2017-12-14 20:54:04 +0000
commitabd8a30c0542c75622d8e2b46e3529c9e798d227 (patch)
tree0ced90b52d2ad08cfef8935ecf0d73192483134a /doc
parent6e5109fd46fa93335aa8bc7d5e3edb738980241f (diff)
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Add callback to preserve node metadata as item metadata
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt7
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index d3b493fc3..7ffd17a42 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -4710,6 +4710,13 @@ Definition tables
^ interval. Default: nil.
^ Warning: making a liquid node 'floodable' does not work and may cause problems. ]]
+ preserve_metadata = func(pos, oldnode, oldmeta, drops) --[[
+ ^ Called when oldnode is about be converted to an item, but before the
+ node is deleted from the world or the drops are added. This is generally
+ the result of either the node being dug or an attached node becoming detached.
+ ^ drops is a table of ItemStacks, so any metadata to be preserved can be
+ added directly to one or more of the dropped items. See "ItemStackMetaRef".
+ ^ default: nil ]]
after_place_node = func(pos, placer, itemstack, pointed_thing) --[[
^ Called after constructing node when node was placed using
minetest.item_place_node / minetest.place_node