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author | paramat <mat.gregory@virginmedia.com> | 2016-06-03 12:58:50 +0100 |
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committer | paramat <mat.gregory@virginmedia.com> | 2016-06-05 16:37:02 +0100 |
commit | d24f3841740b471eff384c8bd6e8bbfdfd03a3e2 (patch) | |
tree | de6aad2e1173a9bdf3e67d730f5c65bc25cffa06 /doc | |
parent | 7841f1c5098d73b7538623cf898ca1e32ac6773d (diff) | |
download | minetest-d24f3841740b471eff384c8bd6e8bbfdfd03a3e2.tar.gz minetest-d24f3841740b471eff384c8bd6e8bbfdfd03a3e2.tar.bz2 minetest-d24f3841740b471eff384c8bd6e8bbfdfd03a3e2.zip |
Biome API: Add per-biome riverbed material and depth
Mgvalleys: Remove riverbed sand placement from base terrain generation
Riverbed material placement moved to MapgenBasic::generateBiomes()
Document fields and add note that the biome API is still unstable
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index f348f5103..30f4d87df 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -3723,6 +3723,9 @@ Definition tables ### Biome definition (`register_biome`) +**Note** +The biome API is still in an experimental phase and subject to change. + { name = "tundra", node_dust = "default:snow", @@ -3742,6 +3745,9 @@ Definition tables -- ^ Node that replaces all seawater nodes not in the defined surface layer. node_river_water = "default:ice", -- ^ Node that replaces river water in mapgens that use default:river_water. + node_riverbed = "default:gravel", + depth_riverbed = 2, + -- ^ Node placed under river water and thickness of this layer. y_min = 1, y_max = 31000, -- ^ Lower and upper limits for biome. |