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authorsfan5 <sfan5@live.de>2022-01-22 13:37:26 +0100
committerHugues Ross <hugues.ross@gmail.com>2022-01-22 11:18:34 -0500
commitf8cef52ea07de6a6ccaa6f9a853a8e5ccaaff4ce (patch)
tree18c6fd04a6e999a82fdc60c94097df6cb8df6d37 /doc
parent37d80784ddfc0ff07baee214570c80dc5dd92ca7 (diff)
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Fix consistency of sky sun/moon texture behaviour
Also cleans up related code somewhat.
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 00c29f791..2331736c6 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -6856,7 +6856,7 @@ object you are working with still exists.
* `visible`: Boolean for whether the sun is visible.
(default: `true`)
* `texture`: A regular texture for the sun. Setting to `""`
- will re-enable the mesh sun. (default: `"sun.png"`)
+ will re-enable the mesh sun. (default: "sun.png", if it exists)
* `tonemap`: A 512x1 texture containing the tonemap for the sun
(default: `"sun_tonemap.png"`)
* `sunrise`: A regular texture for the sunrise texture.
@@ -6872,7 +6872,7 @@ object you are working with still exists.
* `visible`: Boolean for whether the moon is visible.
(default: `true`)
* `texture`: A regular texture for the moon. Setting to `""`
- will re-enable the mesh moon. (default: `"moon.png"`)
+ will re-enable the mesh moon. (default: "moon.png", if it exists)
* `tonemap`: A 512x1 texture containing the tonemap for the moon
(default: `"moon_tonemap.png"`)
* `scale`: Float controlling the overall size of the moon (default: `1`)