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author | Perttu Ahola <celeron55@gmail.com> | 2012-06-10 12:46:48 +0300 |
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committer | Perttu Ahola <celeron55@gmail.com> | 2012-06-10 12:46:48 +0300 |
commit | 6a0388bb4bedc1b1c6318d7bfebaf1ec67ccf94e (patch) | |
tree | d5c31cd32d0a1c73d8eaf9065a7b01235b0fff57 /doc | |
parent | 7ba72f27630112286456aa5dd4e1738fde58ae6f (diff) | |
download | minetest-6a0388bb4bedc1b1c6318d7bfebaf1ec67ccf94e.tar.gz minetest-6a0388bb4bedc1b1c6318d7bfebaf1ec67ccf94e.tar.bz2 minetest-6a0388bb4bedc1b1c6318d7bfebaf1ec67ccf94e.zip |
Node placement client-side prediction
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 61bc8e1c2..c1ac13773 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1100,6 +1100,13 @@ Item definition (register_node, register_craftitem, register_tool) choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0} } } + node_placement_prediction = nil, + ^ If nil and item is node, prediction is made automatically + ^ If nil and item is not a node, no prediction is made + ^ If "" and item is anything, no prediction is made + ^ Otherwise should be name of node which the client immediately places + on ground when the player places the item. Server will always update + actual result to client in a short moment. on_place = func(itemstack, placer, pointed_thing), ^ default: minetest.item_place |