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authorSmallJoker <mk939@ymail.com>2014-11-12 21:11:40 +0100
committerCraig Robbins <kde.psych@gmail.com>2014-11-13 23:06:38 +1000
commit874109c5201c3deed49bc9eb98352e816c271d50 (patch)
treeb4cf37950677c6d399f292fc5704938f60364c6a /doc
parentb57478b93bb1f3fdcd16ffa2d67f2bd37cdbc1c3 (diff)
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Add option 'eased' to NoiseParams
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
Diffstat (limited to 'doc')
-rw-r--r--doc/lua_api.txt13
1 files changed, 13 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt
index 698efbe8a..e4a016b1a 100644
--- a/doc/lua_api.txt
+++ b/doc/lua_api.txt
@@ -2796,3 +2796,16 @@ ParticleSpawner definition (add_particlespawner)
playername = "singleplayer"
^ Playername is optional, if specified spawns particle only on the player's client
}
+
+NoiseParams definition (PerlinNoiseMap)
+{
+ offset = 0,
+ scale = 0,
+ spread = 0,
+ seed = 0,
+ octaves = 0,
+ ^ A higher value will result in more details, this means more operations
+ persist = 0,
+ eased = false
+ ^ Whether it should create curves in 3D perlin maps
+}