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author | BlockMen <nmuelll@web.de> | 2014-01-08 13:47:53 +0100 |
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committer | BlockMen <nmuelll@web.de> | 2014-04-12 17:44:15 +0200 |
commit | a1db9242ec491efdee70a7184aa61e861b17595a (patch) | |
tree | 04bdd2302f8b3c4285ddb8f5ba669f7adc6bf4b9 /doc | |
parent | e149d1ad9a623b9f8ca597839f7b850841c54781 (diff) | |
download | minetest-a1db9242ec491efdee70a7184aa61e861b17595a.tar.gz minetest-a1db9242ec491efdee70a7184aa61e861b17595a.tar.bz2 minetest-a1db9242ec491efdee70a7184aa61e861b17595a.zip |
Add third person view
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index bd060f9f0..bfc12941b 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1874,6 +1874,12 @@ Player-only: (no-op for other objects) - override_day_night_ratio(ratio or nil) ^ 0...1: Overrides day-night ratio, controlling sunlight to a specific amount ^ nil: Disables override, defaulting to sunlight based on day-night cycle +- set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, frame_speed=30): set animation for player model in third person view + ^ stand/idle animation key frames + ^ walk animation key frames + ^ dig animation key frames + ^ walk+dig animation key frames + ^ animation frame speed InvRef: Reference to an inventory methods: |