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author | Wuzzy <wuzzy2@mail.ru> | 2019-02-17 21:49:51 +0100 |
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committer | Paramat <paramat@users.noreply.github.com> | 2019-02-17 20:49:51 +0000 |
commit | 187519407be5ca51db007d638857917ba53f1b6d (patch) | |
tree | 74298899d78db8280b919099a22a3062b931db75 /doc | |
parent | 00a22ec76ddd727a22088ecdb856f41aac241df5 (diff) | |
download | minetest-187519407be5ca51db007d638857917ba53f1b6d.tar.gz minetest-187519407be5ca51db007d638857917ba53f1b6d.tar.bz2 minetest-187519407be5ca51db007d638857917ba53f1b6d.zip |
Update many things in Lua API docs (#8236)
- minetest.get_hit_params
- minetest.get_dig_params
- table.indexof
- Scope of minetest.register_alias
- Vector function parameters
- More explanation of when `minetest.on_player_receive_fields` is called
- Syntax/semantics of the fields in `minetest.on_player_receive_fields`
Diffstat (limited to 'doc')
-rw-r--r-- | doc/lua_api.txt | 98 |
1 files changed, 85 insertions, 13 deletions
diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 518cc9f14..b506d43b2 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -258,13 +258,15 @@ dependency. Aliases ======= -Aliases can be added by using `minetest.register_alias(name, convert_to)` or -`minetest.register_alias_force(name, convert_to)`. +Aliases of itemnames can be added by using +`minetest.register_alias(alias, original_name)` or +`minetest.register_alias_force(alias, original_name)`. -This converts anything called `name` to `convert_to`. +This adds an alias `alias` for the item called `original_name`. +From now on, you can use `alias` to refer to the item `original_name`. The only difference between `minetest.register_alias` and -`minetest.register_alias_force` is that if an item called `name` exists, +`minetest.register_alias_force` is that if an item named `alias` already exists, `minetest.register_alias` will do nothing while `minetest.register_alias_force` will unregister it. @@ -1801,8 +1803,16 @@ Example: Formspec ======== -Formspec defines a menu. Currently not much else than inventories are -supported. It is a string, with a somewhat strange format. +Formspec defines a menu. This supports inventories and some of the +typical widgets like buttons, checkboxes, text input fields, etc. +It is a string, with a somewhat strange format. + +A formspec is made out of formspec elements, which includes widgets +like buttons but also can be used to set stuff like background color. + +Many formspec elements have a `name`, which is a unique identifier which +is used when the server receives user input. You must not use the name +"quit" for formspec elements. Spaces and newlines can be inserted between the blocks, as is used in the examples. @@ -2295,6 +2305,12 @@ The following functions provide escape sequences: Spatial Vectors =============== +A spatial vector is similar to a position, but instead using +absolute world coordinates, it uses *relative* coordinates, relative to +no particular point. + +Internally, it is implemented as a table with the 3 fields +`x`, `y` and `z`. Example: `{x = 0, y = 1, z = 0}`. For the following functions, `v`, `v1`, `v2` are vectors, `p1`, `p2` are positions: @@ -2329,8 +2345,12 @@ For the following functions `x` can be either a vector or a number: * `vector.add(v, x)`: * Returns a vector. + * If `x` is a vector: Returns the sum of `v` and `x`. + * If `x` is a number: Adds `x` to each component of `v`. * `vector.subtract(v, x)`: * Returns a vector. + * If `x` is a vector: Returns the difference of `v` subtracted by `x`. + * If `x` is a number: Subtracts `x` from each component of `v`. * `vector.multiply(v, x)`: * Returns a scaled vector or Schur product. * `vector.divide(v, x)`: @@ -2397,12 +2417,35 @@ Helper functions * returns time with microsecond precision. May not return wall time. * `table.copy(table)`: returns a table * returns a deep copy of `table` +* `table.indexof(list, val)`: returns the smallest numerical index containing + the value `val` in the table `list`. Non-numerical indices are ignored. + If `val` could not be found, `-1` is returned. `list` must not have + negative indices. * `table.insert_all(table, other_table)`: * Appends all values in `other_table` to `table` - uses `#table + 1` to find new indices. * `minetest.pointed_thing_to_face_pos(placer, pointed_thing)`: returns a position. * returns the exact position on the surface of a pointed node +* `minetest.get_dig_params(groups, tool_capabilities)`: Simulates a tool + that digs a node. + Returns a table with the following fields: + * `diggable`: `true` if node can be dug, `false` otherwise. + * `time`: Time it would take to dig the node. + * `wear`: How much wear would be added to the tool. + `time` and `wear` are meaningless if node's not diggable + Parameters: + * `groups`: Table of the node groups of the node that would be dug + * `tool_capabilities`: Tool capabilities table of the tool +* `minetest.get_hit_params(groups, tool_capabilities [, time_from_last_punch])`: + Simulates an item that punches an object. + Returns a table with the following fields: + * `hp`: How much damage the punch would cause. + * `wear`: How much wear would be added to the tool. + Parameters: + * `groups`: Damage groups of the object + * `tool_capabilities`: Tool capabilities table of the item + * `time_from_last_punch`: time in seconds since last punch action @@ -3518,10 +3561,10 @@ Call these functions only at load time! * `minetest.register_entity(name, entity definition)` * `minetest.register_abm(abm definition)` * `minetest.register_lbm(lbm definition)` -* `minetest.register_alias(name, convert_to)` +* `minetest.register_alias(alias, original_name)` * Also use this to set the 'mapgen aliases' needed in a game for the core mapgens. See [Mapgen aliases] section above. -* `minetest.register_alias_force(name, convert_to)` +* `minetest.register_alias_force(alias, original_name)` * `minetest.register_ore(ore definition)` * Returns an integer uniquely identifying the registered ore on success. * The order of ore registrations determines the order of ore generation. @@ -3679,11 +3722,39 @@ Call these functions only at load time! * Return `true` to mark the message as handled, which means that it will not be sent to other players. * `minetest.register_on_player_receive_fields(function(player, formname, fields))` - * Called when a button is pressed in player's inventory form, when form - values are submitted or when the form is actively closed by the player. - * Fields are sent for formspec elements which define a field, and the "quit" - field is sent when actively closing the form by mouse click, keypress or - through a button_exit[] element. + * Called when the server received input from `player` in a formspec with + the given `formname`. Specifically, this is called on any of the + following events: + * a button was pressed, + * Enter was pressed while the focus was on a text field + * a checkbox was toggled, + * something was selecteed in a drop-down list, + * a different tab was selected, + * selection was changed in a textlist or table, + * an entry was double-clicked in a textlist or table, + * a scrollbar was moved, or + * the form was actively closed by the player. + * Fields are sent for formspec elements which define a field. `fields` + is a table containing each formspecs element value (as string), with + the `name` parameter as index for each. The value depends on the + formspec element type: + * `button` and variants: If pressed, contains the user-facing button + text as value. If not pressed, is `nil` + * `field`, `textarea` and variants: Text in the field + * `dropdown`: Text of selected item + * `tabheader`: Tab index, starting with `"1"` (only if tab changed) + * `checkbox`: `"true"` if checked, `"false"` if unchecked + * `textlist`: See `minetest.explode_textlist_event` + * `table`: See `minetest.explode_table_event` + * `scrollbar`: See `minetest.explode_scrollbar_event` + * Special case: `["quit"]="true"` is sent when the user actively + closed the form by mouse click, keypress or through a button_exit[] + element. + * Special case: `["key_enter"]="true"` is sent when the user pressed + the Enter key and the focus was either nowhere (causing the formspec + to be closed) or on a button. If the focus was on a text field, + additionally, the index `key_enter_field` contains the name of the + text field. See also: `field_close_on_enter`. * Newest functions are called first * If function returns `true`, remaining functions are not called * `minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv))` @@ -6109,6 +6180,7 @@ Used by `minetest.register_node`. on_receive_fields = function(pos, formname, fields, sender), -- fields = {name1 = value1, name2 = value2, ...} -- Called when an UI form (e.g. sign text input) returns data. + -- See minetest.register_on_player_receive_fields for more info. -- default: nil allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player), |